Game Engine Tutorial and Model
Blender 3d article
I have a late update for last week, due to being away from home most of that week. However, despite that, there is still a bit of news.
As you may know, I am working on updating the old game engine tutorials. So, late last night I posted the latest update: Animating the the game engine. Goes over how to put your animations in the game engine, as well as a few different sensors to use to trigger it.
On a related note, I also put the crate model - used in the new tutorial, as well as the First Person Movement tutorial - into the models section of the site a few days ago. If you want to check that out, you can find it in the models page. UV mapped and should be ready for use.